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ianov

38
Posts
4
Topics
4
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A member registered Jul 22, 2022

Recent community posts

ohhh thank you! I'll check that out! <3

How to hide UI after receiving the items? :O

:-(, it's a nice plug-in though... but sadly I use 32x32... thank you for your response!

Does this work with 32x32? 
How to slow down the light when moving in the same direction? :O

(2 edits)

When I run the comment on the event page, the game just freezes, even if I don't action button it. Is there anything that I should certainly fill up to not make it hang?

---- It stopped freezing but now it just doesn't do anything?

I was wondering how I can activate the node?

And I also can't seem to find the instructions on how to integrate it with Professions plugin?

---- I got to make the freezing occur again by putting a number in Growth Time... basically the game freezes whether I activate the node/event or not...

Sorry, a follow up question, since its under <Self>, how do you now re-enable watering all ? (there's another post on it here about rain), but I was just wondering, how to be able to water all without using <Self> switch only to water each plant? Or I have to choose whether I can either water individual or as a group? 

Thank you! <3 it worked! thanks for the quick reply! 

(1 edit)

I tried to set up the cookie cutter into my project.

When I water one plant, all plants get watered...? 

On a new project, it waters each plant individually.

I disabled the common events, and copy pasted the old crops. 

It still waters all upon watering one plant only...?

---Edit---

Any idea why it does that? or how it ended up that way?

Yes, I think a lot have been answered!

I'll try testing it out in a new project. 

(1 edit)

currently, I can only use it on the main character. With the plug-in command (-1)…

But events still move only up down left right. 

I was wondering if plug-in command set ups are required per event? I can’t seem to make events move diagonally even with their individual event ID is placed as flagged as true… or is it default enabled? Would I need to set movement routes to make it do diagonal movements? Do custom plugins that involve pathfinding work ? 

Sorry for the many questions …


----EDIT

It worked on the event, although, it only works when I use the movement route option (step towards player) ... I can't seem to make it move diagonally without it (movement route).

This is because, I'm currently using ABS (action battle system), which follows the player without the move route option...

Can this plug-in be used for events?

Is the frames plug-in required?

Can events do diagonal movements event without diagonal sprite sheets?

Is it enabled by default? Even for the main player characters ? Possibly including party?


thank you!

Wow ok! Thank you for the update ! 💜

Does plugin work with the ABS Z system of KageDesu?

hello! , I asked this already in a previous post…

But also for future planning… what does it mean to have multiple character generators ? Does that mean it also can do other custom sprites ? Especially those with multiple frames passed 3? But all same size ? If ever, no,/not yet(?) are there plans of making custom sprite generator? Assuming the sprite sheet (although X>3 frames) are standard sizes?

Is the pro/paid version worth it? Are there bugs still or certain limitations I should know about before buying ?

what if the sprite sheet has variable frames ? It have variable sizes ? Does this only work for rmmz character assets ?

will more character parts be implemented in the character generator ? Is it possible to create custom parts ? For import into the generator ?

can you make events dash with this?

Game_Interpreter:1411:in `eval' :  undefined method `keys' for nil:NilClass  (NoMethodError) 

from Composite Graphics:534:in `block in make_save_header'

from Composite Graphics:532:in `each'

from Composite Graphics:532:in `make_save_header'

from WEAPON Refine_Script:348:in `block in save_game_without_rescue'

from WEAPON Refine_Script:346:in `open'

from WEAPON Refine_Script:346:in `save_game_without_rescue'

from  DT's Autosave:800:in `call'

from (eval):1:in `command_355'

from Game_Interpreter:1411:in `eval'

from Game_Interpreter:1411:in `command_355'

from Game_Interpreter:197:in `execute_command'

from Game_Interpreter:103:in `run'

from Game_Interpreter:60:in `block in create_fiber' 

Dawn Haven community · Created a new topic CrashLog
(1 edit)

It crashed...and i can't seem to load my file...


Script 'Game_Interpreter' line 1411: No MethodError occured.

-undefined method 'keys' for nil:NilClass"


I'm not sure how to fix it

How long did you try the game out for? I was thinking of buying the demo too...but not sure if there are a lot of things to do if played long?

yes please cyberpunk tiles !

LimeZu Inspired Art + "Custom" Extended Character Generator

Is it possible to implement scrolling for the Character Sheet Preview? Or have modified proportions/dimensions for different sizes of characters aside from 1104x192 scale/dimensions? I was planning on increasing the size of the sprites...but the UI is locked to 1104x192 window (found at the bottom)...

I cant see the whole sprite sheet window

sometimes i cant see the whole window, is it possible to scroll down to see more of the preview of the character sheet in the menu?

Hi! I just want to share lime zu inspired characters!

i havent made all views yet... and still filling up more characters? 

(1 edit)

How do i use the <TileMinimap>  ?

I can't seem to make the minimap show?


-I bought the Pro. Version... But i can't seem to make any window show up...

(1 edit)

 🥰

(1 edit)

thank you so much!